01
Fogg's Behaviour Model
B = MAP. Behaviour = Motivation × Ability × Prompt. Every screen needs all three. Most products only hit one. (BJ Fogg, Stanford, 2020.)
B = M × A × P
You hovered this card right now.
- M — curiosity (what does this do?)
- A — one cursor move (low cost)
- P — the glowing label up there ↑